important point for the Wrist Brace VJ tool is the possibility of the
pin-buttons (tags) being set according to the desire of the user, in positions
of the body that are more comfortable, fancy or functional. To arrive
in a good selection of positions and how these positions could mean specific
commands, I did an exploration about basic dance movements that could
be identified with a unique combination of angle of the wrist brace and
pin-button tag contact.
startet with my ugly sketches:
Opened arms, hand in the back, arms in cross;
Elbow in the wrist, fingers folded, hand in the ass;
Hands in the knees, hands behind the head, arms raised;
Hand in the waist, hand in the chest, arms relaxed;
hand in the pocket,
rubbing hands and hands in 90 degrees.
I tried with myself to see if I could get new positions or if the positions
in the sketches were unconfortable:
put the Post-it tags:
Then, some basic dance positions (I am really far away from being a good
finally, with this material I could start to define how the main commands
conclusion I had was that, to identify a gesture in a unique way, it will
be a kind of really complex and delayed recognition (which is a problem
for VJ), even more with just a combination of angle of the wrist and tags.
And, better, if I keep this recognition superficial enough (not too detailed)
to just give the feedback to the user that his movements are generating
specific real-time changes, and not worry in thousands of nuances and
in the cultural meanings of the gestures, it will be really more effective
to be a feasible product. Then the tags can be used for discrete commands
or to set the meaning of the analog movements of the wrist, like, for
example, "now the raised arm will mean increase the speed"
or "now the raised arm will mean increase opacity".