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Thesis | Project :: Mobile.seed | ||||||||||||||||
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| how could it become real? | |
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To think in how the mobile.seed would develop or be accepted in a fictional market, it was necessary to create future scenarios according to different trends and uncertainties of our current reality and related with the topic of the thesis. This visualization is useful to perceive the balance characteristic of the mobile.seed. When the mobile.seed is used as a phone it is mainly an individual device and an access tool. When it is planted it acquires a community property and at the same time stimulates a contemplative relationship. This ideal scenario, called BALANCED WORLD, is the basis to the development of use scenarios, thinking on new relationships between the user and the phone, and of new companies models.
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:: axis of uncertainties
:: scenarios I Love Myself The Mobile.seed was a success because it was marketed as a personal attitude that would make the world more beautiful and pleasant. After its introduction many other mass products followed this idea of personal connection with the nature and some even tried to associate themselves as a kind of ‘purification’ from the super saturated and accelerated world. Flowers and other plants become disputed brand icons. But companies don’t embrace so much the idea of biodegradable products and they are still toxic and high demanding of not renewable resources.
We are nature The Mobile.seed was a big success and became a milestone in the introduction of products as partners in the building of an environmental and economical sustainable society. Flowers become disputed brand icons, and some new business models appeared, mixing technology and gardening for example. After its introduction many companies started to incorporate this mindset in their mass products, using biodegradable products as long possible and providing to the consumer the motivation (or gratification) to engage in the process of closing products’ life-cycle.
We are online
We are a Display
:: the balanced scenario
I see the mobile.seed as an example of how could be this equilibrium, based in our present context, or at least a product that is in an intermediate stage between now and towards this state. Equilibrated design would merge functionality and purposeless play. Modernism and Post-Modernism. Merge beauty and strangeness, fast and slow, erudite and vernacular, complete and incomplete, the familiar and the alien, freedom and ethic. Off course, not necessarily all at once. People will not accept return in time and loose the acquired benefits. And this makes a lot of sense. And it is also not effective to make people feel guilty or just provide information. We must look forward and find ways to equilibrate human quality of life and diversity, technology development, business profit and preservation of environment. Achieve this aim depends on many factors happening simultaneously to become true. Design has a role in this path, and responsible designers must be aware of this influence. This view should be embodied in the products and services paradigm.
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| Projects Menu | see personal portfolio at www.mindness.net | |||||||||||||||||